Mark Wieder wrote:
Jacque, Devin-
Monday, February 2, 2009, 4:46:35 PM, you wrote:
interrupted. It's almost like you really are in debug mode but the
interface hasn't been updated to reflect that. Like you, I seem to
notice it happen when handlers are calling handlers are calling
handlers, in different objects.
I ran into this when writing the glx2 debugger as well. It seems like
the engine and the IDE get off-sync about whether you're in debug mode
or not. The menubar indicator isn't always right. If you check the
state of the tracereturn in the messagebox when you're in that limbo
state you'll probably find that it's false. I never have figured out
what sets it into that state, but setting it true from the messagebox
most of the time gets things back running. YMMV.
I wish. Nothing is active or clickable, and I can't type into the
message box. The IDE is also unresponsive, so none of the toolbar icons
or menus work either. :(
"It's dead, Jim."
--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
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