On Feb 4, 2009, Richmond Mathewson <[email protected]> wrote:
Possibly this message should be subtitled "Richmond Eats Crow."
Alternatively, I might be pointing out something that should have
been pointed out a long time ago . . .
Just put a stack together:
"ODD BUTTONS.rev" - revOnline under 'Richmond'
that shows that when either PNG or GIF images with areas of
transparency
are used, the transparent portion of them do not respond to mouse-
clicks
(and, presumably mouseEnter, mouseLeave, and so forth).
That shows that it is perfectly possible to make the sort
of maps I described in my earlier posting; as well as provide maps
with multiple "hot spots" that aren't contiguous.
I like what you're doing here. I tried to expand the repertoire of
ButtonBasher to include making standard and default button images,
which is what I mostly use in my stacks. (I tried to send the revised
stack to you, Richard, but you couldn't open it.) Unfortunately I
don't get enough about PNG and alpha channels to be able to export the
result as a PNG with transparent areas outside the curved ends of the
buttons, so my kludge-y workaround was to have the user match the
background color of the context the button will be placed in and
export a rectangular jpeg image. However, this doesn't work for
patterned or textured backgrounds (which I also use in many of my
stacks).
Any hope of your extending the stack to allow standard and default
buttons with PNG image export? Or can someone else chime in here? I
would love this feature, and I would use it much more often than the
gradients and colors (which, don't get me wrong, are quite lovely)!
Peter M. Brigham
[email protected]
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