Recently, Richard Gaskin wrote: > So I'm looking at OS X's increasingly popular transparent panels as > described in: > <http://developer.apple.com/documentation/UserExperience/Conceptual/AppleHIGui > delines/XHIGWindows/chapter_18_section_6.html#//apple_ref/doc/uid/20000961-TPX > REF17> > > And I'm thinking, man, I would love to have rounded corners on resizable > palettes. > > Then it hits me: could there be some way to layer graphics with > different blendLevels and different ink effects so that I could define > the visible window region with one graphic and have everything outside > of it transparent with another graphic? > > So I started to play with various combinations, and the multiplicity of > possible options made my head explode. > > Anyone know a way to do this? > Am I dreaming?
Resizable = yes. Dynamically resizable = kind of, but practically this will depend on your situation. If you have set sizes/states for a palette (or any window) that you can standardize on, then you can either 1) set the size of your stack to any number of stored bitmaps that act as masks for the various window sizes you need, or 2) dynamically create the mask image on the fly using stored bitmap "pieces" (rounded corners, sides, etc). Both options are reliable in my experience, and work fast, with the limitation being that the stack must "jump" to the new size. The difficulty comes when you want to allow a user to dynamically resize a window: this means that as the user drags across their screen, you must dynamically create the mask used to render the window, assign the windowshape, adjust the mask art, generate a new mask, and reset the windowshape, etc. While this is possible, I assume you would also want to reposition/resize controls, which will impact the speed at which the masks can be created. Obviously this is a very brute force way to generate a "scalable" window. Setting the windowshape to the IDs of different mask images has become pretty fast (at least on OS X if not so much on Windows) but I think you will be hard pressed to do it dynamically. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
