I mean, really, it clearly exists in PC gaming. It does. Even if I as a complete know-nothing can't figure out how to do it in Rev. Or in any language. Somebody, no, clearly, MULTIPLE somebodies out there in the game programming universe know how to make it happen. On a PC. "They" probably don't even know diddly-squat about Macs. But they can make multiple simultaneous and programmed sounds happen on a PC.
It DOES exist. All the gaming houses know it exists and they know how to do it. Why don't we know how to make it happen? Okay, clearly, nobody is expecting that *I* know how to make it happen. (if you're the odd soul holding your breath, stop now. Breathe. really. you need to breathe.) But somebody really smart out there, really smart with respect to xTalks, really aught to know how to make it happen, No? Why is this asking too much? And note that we've just shifted the discussion from "why isn't it profitable to do" to again "why can't we do it/why isn't it possible to do it?" I am willing to accept that it's perhaps not profitable (tho' I think in the end run it is profitable); just not that it's not possible. Except for linux of course; little seems to be possible there with respect to multimedia unfortunately... tho' I'd love to be educated to the contrary. Judy http://revined.blogspot.com On Wed, Mar 11, 2009 at 9:59 AM, J. Landman Gay <[email protected]>wrote: > Judy Perry wrote: > >> Because Scott Raney had absolutely no use for it and lied that sound >> channels and/or HC-like musical scripting couldn't be supported under >> Windows IIRC. >> > > And then later, about Shakobox, you said: > > If you don't have a Mac, you're kinda out of luck AFAIK because >> > > while there is a Windows version, I've never actually come across > >> anyone who was able to make it work under Windows. >> > > So maybe it's harder than we think to implement sound channels on Windows > after all. > > -- > Jacqueline Landman Gay | [email protected] > HyperActive Software | http://www.hyperactivesw.com > _______________________________________________ > use-revolution mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution > _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
