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Message: 12
Date: Fri, 24 Apr 2009 17:49:05 -0700
From: Scott Rossi <[email protected]>
Subject: Re: Rotating images
To: Revolution Mail List <[email protected]>
Message-ID: <c617ac11.411b3%[email protected]>
Content-Type: text/plain;       charset="US-ASCII"

Recently, Randall Reetz wrote:

Can one rotate images by degree or fraction of degree?

You should be able to rotate an image simply by using:

 set the angle of img "myCoolImage" to 45

The docs say the numeric value is an integer so like most position- based things in Rev you can only use whole numbers, no fractions. Until Rev gets subpixel positioning, we won't be able to accomplish fine positioning of
graphics and images.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design


Scott (and Randall),

I've been playing with moving images around a loop while keeping the image oriented along the tangent and found some strange things about the input that RR allows.

It turns out that RR will truncate a fractional angle for you. (See script below.) It will also accept fractional input to "move image from pt1 to pt2" where the two points have fractional items, but will not accept a fractional input to "Move image to tPt" if tPt contains fractional items.

Nor will RR accept fractional input to setLoc but there will be no error message. It just interest a return into the list of points and you get a gap in the line, or nothing if all the points are fractional.

I put in a request many years ago asking that RR do all the truncating in the engine. Sooo much simpler. If that request is still active, I would appreciate your vote. (The trouble is that I means I have to keep two sets of books for the graphic points, one for calculating the tangent angle and one for setting the graphic points to display the graphic.)

So in summary:

Accepts fractional input:
   Move object  from pointA to pointB
   Set angle  of image to tAngle

Does not accept fractional input:
   Move object to tPoint
   Set the loc of object to tPoint

Script to test:

on mouseUp
   put 100/3, 200/3 into tLoc
   put 400/3,600/4 into tNewloc
   move image 1 from tLoc to tNewLoc--This works.
--but: move image 1 to tLoc fails with the message "tLoc is not a point"
   --and set the loc of image 1 to tLoc also fails


   --To test "set angle" using fractional input:
   set the angle of image 1 to 0
   wait 1 tick--Necessary on the Mac to get a screen refresh
   put 10 into i
   repeat
      add .1 to i
      set the angle of image 1 to i
      put the angle of image 1  & cr after results
      if i > 30 then exit repeat
   end repeat
   put results into msg box
   --You will find only integer values in the message box
   --RR will truncate the angle input for you.
end mouseUp



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