Craig, you're quite right, and so is Jaque, but in this case, the script is running as a cgi on a server, so has it's own exclusive copy of the engine running it - so nothing else would be getting held up. In another case, though, you might use "wait 1 second with messages", which pauses the current handler for the specified time, while allowing other stuff to happen....I think there's a good tutorial somewhere on the various ways you use these different ways of waiting and sending messages and so-on, but I can't remember where...was it Dar Scott?

Best,

Mark

On 9 Jun 2009, at 16:14, [email protected] wrote:

It has been beaten (mercilessly) into me by Ms. Gay that this does just the
opposite; "wait" makes everythiing wait.

Craig Newman


In a message dated 6/9/09 10:28:16 AM, [email protected] writes:


Richard, it might help with cpu efficiency to use a different wait in
the loop, polling every second, let's say:

repeat
    add 1 to count
    if there is a file xxx then exit repeat
wait 1 second -- I'm assuming that this form of wait just idles the
engine
    if count >= 18 then exit repeat -- ie.there's a problem
end repeat






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