Craig, you're quite right, and so is Jaque, but in this case, the
script is running as a cgi on a server, so has it's own exclusive
copy of the engine running it - so nothing else would be getting held
up. In another case, though, you might use "wait 1 second with
messages", which pauses the current handler for the specified time,
while allowing other stuff to happen....I think there's a good
tutorial somewhere on the various ways you use these different ways
of waiting and sending messages and so-on, but I can't remember
where...was it Dar Scott?
Best,
Mark
On 9 Jun 2009, at 16:14, [email protected] wrote:
It has been beaten (mercilessly) into me by Ms. Gay that this does
just the
opposite; "wait" makes everythiing wait.
Craig Newman
In a message dated 6/9/09 10:28:16 AM, [email protected] writes:
Richard, it might help with cpu efficiency to use a different wait in
the loop, polling every second, let's say:
repeat
add 1 to count
if there is a file xxx then exit repeat
wait 1 second -- I'm assuming that this form of wait just
idles the
engine
if count >= 18 then exit repeat -- ie.there's a problem
end repeat
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