Before I begin to dream about the potential of Revlet, I would like to have some idea about the potential, particularly the speed in running graphics.

Just for fun I ran a small part of a stack meant to demonstrate the physics behind the rainbow. The stack, as a Revlet in Safari, is very slow; bordering on the prohibitive. (Maybe that's what Clinton had in mind when he said before his first election that he smoked marijuana but he didn't inhale. He was only bordering on the prohibitive?)

Since the Revlet app is downloaded to one's computer, it is not running off of the cloud. It runs off the desktop plug in--but it is displayed in a web browser.

Anyone have any idea how this will limit the computational or display speed of Revlet? Are the speed problems primarily associated with display? Maybe it is too early to ask this question.

Jim Hurley

P.S. The stack I tried was "RainbowTest.rev" and if you are interested you can see it in action by running the line below in the message box. And if you have Rev 4.0 you can create your own test by saving it for the web.

go url "http://www.jamesphurley.com/RainbowTest.rev";

Not only does the "mouseMove" handler run lethargically, but the image (a flashlight, or up in Scotland, a torch) carrying that script breaks up on the screen, i.e. the image breaks up into two separate parts. Odd.



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