Tip:
There are globals, script locals, and handler locals.

Globals belong to Revolution, not the stack or script that created them in memory.
These values persist even if the stack is removed from memory.

Script locals are kept in memory as long as the stack is open.
In a way. like globals, but these are only available to handlers and functions in the *same* script. Declaring a script local variable "shoebox" in different script containers creates separate shoeboxes. Each shoebox will die when the script is removed from memory.
---- the script of card 1 "Husband's closet"---
   local shoebox
   put "brown loafers" into shoebox

---- the script of card 2  "Wife's closet"  ---
   local shoebox
   put "sequin pumps" into shoebox

... and you now have two shoeboxes in two places

Handler locals die at the end of the handler process.
on doThisQuickly
   local shoebox
   --and now we are done
end doThisQuickly
... and now this shoebox is gone

global shoebox
... not a good idea to name a global and a local the same
Usual convention is to use  gShoebox for a global name
My convention is to use
zShoebox so that all the globals are shown at the bottom of the Variable Watcher xShoebox so that all the script locals are shown just above the globals in the Variable Watcher

Hope this helps someone out there.

Jim Ault
Las Vegas


On Aug 5, 2009, at 12:21 PM, Sivakatirswami wrote:

1) I thought local variables are always initialized to empty after each run of script.
Is there something I'm missing there?

global tStart
local tPartials,tRevHits,tCompleted # these were acting as globals?

Jim Ault
[email protected]



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