On 12/8/09 10:35, Mark Smith wrote:
Sivakatirswami , inserting a "wait 0 millisecs with messages" just after "calcTime" might help. Sometimes loops are fast enough to get in the way of rendering the screen, and a 'wait' will give the engine enough time to update the screen.
My impression is also that in the last version or two something has changed so that the UI is updated less frequently - so that I have to explicitly add the above line, whereas previously I didn't need to.
Does anyone else have this impression? Does anyone know anything more precise about this - was there an announcement that I missed?
Ben _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
