Hello all, Anyone interested in a solid 3D game engine for Revolution? :-) This is getting good enough to show, so we thought we'd show it.
Thanks to everyone who downloaded the initial beta. Id like to let everyone know that they can download the beta stack/component, and we've set up an install of Mantis to accept bug/issue reports. This is the same material, and its Windows only at the moment. But don't fret, we have a Mac OS X version in the works. Of course on the Mac, you have OpenGL (on Windows, OpenGL or DirectX). If you already did some testing, we'd appreciate it if you would fill in the mantis reports - the download is version 1.0b2. It is very important that you update your video drivers and also submit your video card info, OS, processor info and the like, esp when it comes to performance. This is a stack with about 12 demos in it. Most are working just fine on Windows XP with a reasonably modern Direct X 9 compatible video card, as well as OpenGL. The Irrlicht file format loader seems to be still giving us some trouble but its being worked on. These are all based on the Irrlicht demos. The demos do a bit more than their names imply. The Hello World example shows things like loading an animated mesh, for example. The Mesh loader example gives you some idea how call backs work. Download: http://www.franklin3d.com/download/franklin3d_win.zip Report Issues: http://www.franklin3d.com/bt What is Franklin 3D? ----------------------- Franklin 3D ports the stable, muscular Irrlicht engine so that its accessible within Runtime Revolution. You will be able to make OpenGL or DirectX powered games. Where to Learn More ----------------------- The website is just coming together, here: http://franklin3d.com/. It will be more polished over the next few days. Where Can I Buy it? ----------------------- You can pre-order it from the franklin3d.com online store. Anyone who pre-orders gets a license right away, plus 12 months of updates (or more, "founders" we may fudge on and give more update time). All our initial sales go towards paying developers to polish up and complete the Mac OS X version. All pre-orders folks get access to the private beta list too. I can answer some questions on the list - feel free. Best regards, Lynn Fredricks Mirye Software Publishing http://www.mirye.com Mirye Community NING http://miryesoftware.ning.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
