> There is one and only one SEND IN TIME in the app.  All the app does is
> re-trigger itself to periodically capture data from the internet.  Perhaps
> there's some weird situation where the trigger happens at the same time as
> some external app does its own wait for a response from the internet?  I
> doubt it, but I've seen stranger things happen in other environments.  Maybe
> because the internet requests are blocking, Revolution gets "stuck" if it
> doesn't get a "proper" response from a GET URL?  In that case, the app would
> never get control to SEND the message again.

This sounds like the most probably answer, which is why I suggested
sending the next message at the start of the handler instead of at the
end.

Cheers,
Sarah
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