Recently, Colin Holgate wrote: > what is the reason that the rectangle itself doesn't rotate? You can set the > loc of a graphic, and that works, and you can set the angle of the graphic, > and put it to see that it's changed, but the graphic hasn't rotated.
I'll guess the reason is because the graphic architecture is somewhat outdated. You *can* rotate a polygon graphic in degree increments (plus there are math routines in the list archives that allow you to rotate a polygon directly). Tip: if you're going to do multiple rotations on a polygon, it can be helpful to store the original points of the graphic to keep it from distorting. Even then, everything is based on whole pixel positions which makes for somewhat coarse results when rotating (object will appear to bounce up and down and get distorted). There's been talk of getting Rev to use sub-pixel positioning, but there's been no word on when this is going to happen. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
