Sarah,
Plugins as palette stacks are fine.
In the future shortcut keys will be more flexible in terms of
assignment. In the meantime, you can use what's there. Increment.
Best,
Jerry Daniels
The latest Rev Editor Video:
http://reveditor.com/feature-friday-drag-n-drop-your-handlers
On Dec 7, 2009, at 6:40 PM, Sarah Reichelt wrote:
Jerry - I have a few plugins I would love to do - but to be really
useful I
need to be able to activate them more conveniently, or more
flexibly, than
using the plugin menu. (for example, I'd like to have the
equivalents of
Emacs change-case commands
<cmd>-L - make current word lower case, leave cursor at start of
next word
<cmd>-U - make current word UPPER case, ....
<cmd>-C = make word Capitalized, ....
Doing that as 3 separate plugins is kind of crazy (and I'd never
remember
which order they came in).
Doing it as one plugin, and using modifier keys to choose which
action is
chosen is, well, kind of, ok .... that's what I'm using right now -
but
unfortunately the modifier keys prevent the use of shortcuts to
trigger menu
items, so it's a bit of a pain to use.
What about making a plugin that opens as palette stack?
Perhaps it could have a front script that intercepts the
commandKeyDown message and implements your own commands there.
I haven't tried this, so I don't know if setting a frontScript will be
possible, but I guess it would.
Cheers,
Sarah
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