Sarah,

Plugins as palette stacks are fine.

In the future shortcut keys will be more flexible in terms of assignment. In the meantime, you can use what's there. Increment.

Best,

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/feature-friday-drag-n-drop-your-handlers

On Dec 7, 2009, at 6:40 PM, Sarah Reichelt wrote:

Jerry - I have a few plugins I would love to do - but to be really useful I need to be able to activate them more conveniently, or more flexibly, than using the plugin menu. (for example, I'd like to have the equivalents of
Emacs change-case commands

<cmd>-L - make current word lower case, leave cursor at start of next word
<cmd>-U - make current word UPPER case, ....
<cmd>-C = make word Capitalized, ....

Doing that as 3 separate plugins is kind of crazy (and I'd never remember
which order they came in).
Doing it as one plugin, and using modifier keys to choose which action is chosen is, well, kind of, ok .... that's what I'm using right now - but unfortunately the modifier keys prevent the use of shortcuts to trigger menu
items, so it's a bit of a pain to use.


What about making a plugin that opens as palette stack?

Perhaps it could have a front script that intercepts the
commandKeyDown message and implements your own commands there.
I haven't tried this, so I don't know if setting a frontScript will be
possible, but I guess it would.

Cheers,
Sarah
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