[email protected] wrote:
I take it all back.
If I agree that a script should be able to move (or resize) an object whose
lockLoc is "true" because scripts probably have a good reason for doing so,
but that a user is precluded from doing so with a mouse, then why would
that user be given the right to do so with an arrowKey? Not a bug per se, but
certainly not consistent.
It dates back to the MetaCard days. People were doing layouts and
accidentally moving objects they didn't want to move because they were
dragging a selection around several things at once. They asked for a
lock so that drag-selecting wouldn't select specified objects. Ergo,
lockloc. It's strictly to ease developers during the construction phase.
--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
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