[email protected] wrote:
I take it all back.

If I agree that a script should be able to move (or resize) an object whose lockLoc is "true" because scripts probably have a good reason for doing so, but that a user is precluded from doing so with a mouse, then why would that user be given the right to do so with an arrowKey? Not a bug per se, but certainly not consistent.

It dates back to the MetaCard days. People were doing layouts and accidentally moving objects they didn't want to move because they were dragging a selection around several things at once. They asked for a lock so that drag-selecting wouldn't select specified objects. Ergo, lockloc. It's strictly to ease developers during the construction phase.

--
Jacqueline Landman Gay         |     [email protected]
HyperActive Software           |     http://www.hyperactivesw.com
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to