Has anyone figured out a good way to minimize processor use in Rev when a player is present?
Over here, a paused player consumes roughly 30% of the processor for some odd reason (I seem to recall somebody mentioning this anomaly before). The only method I've found to stop this unnecessary use is to hide the player. It is also possible to set the fileName of the player to empty but my app is a music player so I would prefer not to do this for reasons of performance (repeatedly changing the player's fileName could delay playback). Any other ideas for minimizing a player's impact on the processor? Thanks & Regards, Scott Rossi Creative Director Tactile Media, UX Design _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
