Hi John,
On Jan 25, 2010, at 2:15 PM, John Patten wrote:
Hi All...
I've created a grid of graphic rectangles that I can colorize and make
transparent (blend). I would like to be able to let the user drag the
mouse while holding the mouse button down and colorize each rectangle
they drag across. On the flip side, if the rectangle is already
colorized, I would like to it to turn it's blend level to 100 and set
its color to empty. Again, if there were a series of rectangles in the
grid that were colorized, dragging across them with the mouse down
with de-colorize them.
I can't seem to get my head around the mousedown while dragging part?
I've tried mouseEnter, but that gets messy when accidentally dragging
over a rect in the grid you don't want colorized; I have tried
MouseStillDown with no luck there either.
Anyone done anything similar with a transparent grid?
The grid would sit on top of an image, like for example a map, and the
colorizing would enable the user to, essentially, focus in on a
particular part of the image below.
The problem with most mouseMessages is that they are only sent to the
object where the action originates. What is more, most mouse messages,
like mouseEnter and mouseLeave, are not sent while the mouse is held
down. The exception is mouseMove, which gets sent all the time, even
when the mouse button is down. When I have had to do similar things to
what you're doing, I have used a mouseMove handler and checked to see
if the mouse is within various objects. If there aren't too many
objects you're checking a switch statement seems to work well.
Something like:
on mouseMove
put the mouseLoc into tLoc
switch
case tLoc is within btn "a"
-- do stuff to btn "a"
break
case tLoc is within btn "b"
-- do stuff to btn "b"
break
-- etc., etc.
end switch
end mouseMove
HTH
Devin
Devin Asay
Humanities Technology and Research Support Center
Brigham Young University
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