Long ago in Hypercard I built a stack that opens a damaged stack and pulls as much as possible out of it and into a second stack. I'd create each card, and then create each button and field, and grab each attribute and script. Very tedious but it created a brand new exact duplicate. Whatever was bad in the original stack would go away in the new stack and for all practical purposes it was now a copy, only it worked.
Just a thought. Kee On Jan 26, 2010, at 8:06 AM, Andre Garzia wrote: > Hello Folks, > > anyone here has a clue on how to recover from a corrupted stack. Rev > 4.5.0-dp-1 refuses to open it but Rev 4.0 loves it just like I do. > > don't want to revert to a previous version of the stack or of rev if > possible, anyone knows how to solve this? _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
