Scott Rossi wrote:
Recently, Richard Gaskin wrote:
...
As a workaround based on an earlier related discussion here, I'm
considering storing a zipped copy of the Mac app bundle, and spitting
that zip file out with an instruction for the user to unzip it on OS X
before running it there.

But that's a lot of hassle for them and many users will just get confused.

It'd be much nicer to be able to spit out a working Mac app bundle - but
how can I do that from Windows?

DMG ?

Thank you Scott and Lyn for the suggestion, but for our needs that still requires some intermediate file as with our Zip workaround. The upside to Zip is that it makes a decompressed copy in the same folder on the USB drive, runnable in place and we can then delete the Zip when our app runs.

With a DMG the user has to figure out why they have a new volume on their Mac desktop (you'd be surprised by how many users find DMGs confusing (see the links at the bottom of <http://revjournal.com/blog.irv?pid=1261255254.58153>).

For now we'll go with a Zip, but it says a lot about the Mac-centric Rev community that not being able to make runnable Mac apps from Windows isn't a big issue (yet).

Given the Mac's Unix requirement of setting the executable bit I don't think there's a way around it. It's just hard to imagine that every RevStudio for Windows user logs into terminal on their Mac and chmods their Mac standalones to make them runnable; maybe there just aren't that many Rev folks with a Windows license deploying to Mac OS.

--
 Richard Gaskin
 Fourth World
 Rev training and consulting: http://www.fourthworld.com
 Webzine for Rev developers: http://www.revjournal.com
 revJournal blog: http://revjournal.com/blog.irv
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