On Sat, Mar 20, 2010 at 9:52 AM, Colin Holgate <[email protected]> wrote: > I've been getting the builds, and testing the same stack each time (this one: > http://xfiles.funnygarbage.com/~colinholgate/rev/testtrack.html ), and it > hasn't been going quite right, the cars would jitter around the place instead > of going around the track. I didn't look into it too much because I also > wasn't able to build to my iPhone, I was getting some sort of provisioning > error in XCode. > > Anyway, the new build runs correctly in the iPhone Simulator, and so I also > figured out the provisioning issue, and have it running on my phone too.
Yes, this version of the pre-alpha is a big improvement. I'm really enjoying playing with it all. > Meanwhile, would it be possible to include iPad in the Simulator choices? > That script is password protected, so I can't go in and try adding that > myself. A couple of days ago (just after the latest revMobile pre-alpha), Apple released beta 5 of the iPhone 3.2 SDK and this is the first version that allows submission of apps using 3.2 which also means the first iPad apps. I would expect that now they have a target, RunRev can link into this and give us an iPad version soon. Cheers, Sarah _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
