Richard,

from all i have heard mac classic build stopped at 2.6.1 and never officially made it into anything after that. 3 was to be the last, but i think that ended up being abandoned by that point as it was just too hard to keep it backwards compatible. for stuff that also needs mac classic build i build the stack in 261 then move it to later versions to make the pc and osx builds and build the classic in 261. figure thats the safest way to not do something in a later build that can be moved back to 261 for the classic build.

in the ed publishing world the classic is just starting to go away for media. im hoping the next project will not have it in there, will be nice to move on as much as i like the fact that the old macs are still holding in there and just giving a rising return on investment for the schools, but its hell on the developer, harder to keep a classic machine around to test on!

cheers

jeff



On Mar 28, 2010, at 1:00 PM, [email protected] wrote:

Can anyone tell me if the reason why the Mac Classic build in Studio 3.5 is non-functional ONLY because the standalone engine is not installed by
default?

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