Look at using Send. You may be able to compensate for the timing errors, at
least on playback. Here's a pseudo code strategy:
Make a list that represents the start ticks plus the value of each note tick
value. For example, if you start the playback at exactly 4000 ticks after
starting up Rev, the numbers might read: 4000, 4010, 4040, 4120 and so on.
Do a play tick right away, and before playing the sound, do some math to figure
out when the next tick should happen. A bit like this:
on playtick
put item nexttick of allticks - the ticks into tickgap
send playtick to me in
add 1 to nexttick
play tick
End playtick
The idea is that no matter how later this note got played, the next note would
be on time. _______________________________________________
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