Hi all, Could you verify on your configuration if running 64 gif animations on the same card slow down user interaction in Rev?
To test this, import an animated gif and using the menu "Replicate" create 63 copies. I am building a game interface and one option for players is to choose animated gif for their 64 pieces. When i fill the board with 64 gif animations, Rev slows down too much and mouse interaction becomes difficult or impossible. Thanks in advance. Alejandro _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
