Hi everyone,
I have been struggling for weeks trying to get scrolling working as well.
A while ago, I looked at the example quoted by Trevor below, and thought "Easy, - I can do that"
WRONG!
I simply can't get the scroll bars to appear at all reliably, even while building the stack in Browse mode in the editor. I am trying to cover for the user having a smaller screen than my app really needs, so automatically shrink the stack to acceptable size after checking. I have tried using a single item in a group as well as with the actual group of items that would need to be scrollable. Most of the time I just get a grey rectangle with nothing in it for both H and V bars.
I have tried using lockLocation - doesn't seem to make any difference.
Cut down bits of my code below - anything obviously wrong there?

I also tried the example program:
http://www.runrev.com/developers/lessons-and-tutorials/tutorials/advanced-custom-controls/
And it won't work at all for Vertical bars!
I haven't spent any time trying to debug it yet, but it just does not display a vertical bar when selected.
It just keeps the display of a horizontal bar and messes it up!

What is everyone doing wrong? Is it just my OS or Rev version.
I have tried Rev 3.5 and 4.0 both on OSX 10.5.8.
I am just about to try on a Windows PC
I hope someone can point out the obvious thing that I seem to be missing!

Douglas

on checkForScreenSize
-- this app needs a window 630 wide by 865 approx (PLUS menus and Dock if on on OSX!) -- globals used gScrHeight, gScrWidth, gWinHeight, gWinWidth, gNeedWidth, gNeedHeight
   put 630 into gNeedWidth
   put 865 into gNeedHeight
   put item 3 of the screenRect into gScrWidth
   put item 4 of the screenRect into gScrHeight
if (gScrHeight < 1000) then
  -- shrink the V size of stack to acceptable size for the monitor
   revChangeWindowSize 630,(gScrHeight -150)
   -- do something about scrollbars in here !!!!!!!!!
  SetScrollbarIfNeeded
else
   revChangeWindowSize gNeedWidth,gNeedHeight
   -- ie full size window without scroll bars
end if
put the height of this card into gWinHeight
put the width of this card into gWinWidth
if gScrHeight < 1000 then
answer error "This system really requires a screen display which has at least 1000 pixels vertically." \
& cr &"This screen is "&gScrWidth &"x"&gScrHeight& "."& cr &\
"It's OK, the window has been shrunk to fit and you will need to scroll it to get to all data fields." \
             with "Sorry"
   end if
end checkForScreenSize


on SetScrollbarIfNeeded
-- Note- this is just the START of this routine - Can't get bars to appear and incomplete anyway! -- use this to disable/enable Vertical scroll bar if needed for window size vs required stack size -- using a general group name of PageGroup for group containing EVERYTHING on card!

   if (gWinHeight < gNeedHeight  ) then
set the lockLocation of group "PageGroup" to true -- does it need to be unlocked again later????????
     set the vScrollbar of group "PageGroup" to true
set the vScroll of group "PageGroup" to 0 -- how-much it appears scrolled ( not at all at start!)
     -- Presumably still need to set size of scrollbar and also its offset!
--(Calculate scrollsize based on amount of visible gWinHeight V gNeedHeight)
  else
    set the vScrollbar of group "PageGroup" to false
  end if
end SetScrollbarIfNeeded






On 01/06/2010 13:45, Trevor DeVore wrote:
On May 29, 2010, at 9:20 PM, Jeff Massung wrote:
Anyone have a good example of how to make a group that scrolls (like the
data grid)? I haven't seen anything in the User's Guide or on the RunRev
site - although I could have missed it.
This lesson shows how to use a group to scroll large images.
http://lessons.runrev.com/spaces/lessons/buckets/784/lessons/11788-How-do-I-scroll-a-card-that-is-taller-or-wider-than-the-window-

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