Actually, I got it working just a few moments ago by adding an idle statement:

on idle
  if the short name of this cd is "iBrowser" then
  end if
end idle

That's all I did.  Now browserNavigateComplete is actually getting
trapped.  Not sure of the reason but without the idle statement
running I can't do anything.

Now I'm trying to see if I can get browserClick to work.

On Thu, Jun 24, 2010 at 4:47 PM, Bob Sneidar <[email protected]> wrote:
> I worked with revbrowser for a bit and made some inquiries. The revbrowser is 
> not a proper Rev object. What it does is "draw" the video within the bounds 
> of the rect you define. There are no rev events it will process. Anything 
> happening within the bounds of that rect are ignored by Rev. That is why the 
> RevBrowser example draws the rect inside a Rev window, with other controls 
> outside the rect of the video.
>
> I wanted to make a full screen video that went away once the user clicked on 
> the video, but alas, NO MOUSE CLICKS! No events inside the rect are 
> processed, EVEN if there is a rev object "behind" the video rect! See? There 
> is absolutely no interaction with the video rect at all.
>
> Bob
>
>
> On Jun 24, 2010, at 12:27 PM, Simon Lord wrote:
>
>> I've posted a JPG of the issue here:
>>
>> http://www.marelina.com/miscellaneous/bad-url.jpg
>>
>> This stack is built off the sample browser stack which comes with
>> RunRev.  I have pretty much everything I need except for this
>> insidious issue.  As long as the mouse is within the bounds of the
>> revBrowser display then the URL *never* gets updated.  I've tried a
>> multitude of methods to try and trap the mouse position, load success
>> etc.  Nothing is working.  The only way to get the URL to update is if
>> I move the mouse outside the red bounds—and that's just a bad
>> solution.
>>
>> on idle, mouseWithin, mouseLeave, mouseEnter etc.  None of these is
>> triggered while the mouse is within the revBrowser.  I can't even get
>> code to execute when the loading is successful.  It's really just
>> plain bonkers.
>>
>> Any ideas?
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