I agree with Jacque on the way to handle this, but in defense of Charles61, 
this is a real clunky thing. I shouldn't have to work around this, especially 
since it's been like this through several major revisions. It's the result of 
menu's being objects that reside on a card but are invisible (sort of). The IDE 
should treat a system menu as a separate distinct object, but of course, where 
would you put it? Maybe that poses other problems, perhaps with backward 
compatibility with other engines and such. Who knows? It seems though that the 
Mac IDE could just ignore the object instead of taking it into account when 
sizing and displaying the stack. I dunno. 

Bob


On Jul 1, 2010, at 1:59 PM, J. Landman Gay wrote:

> charles61 wrote:
>> I guess my question is how do
>> other developers handle this type of situation when they hide the
>> menubar on the first card? Or what do you suggest?
> 
> I handle it by not doing that. :) If you're trying to simulate a splash 
> screen, you're better off using a substack approach. Make your main stack the 
> splash with the image, then hide it after a few seconds and open a substack 
> that contains your main content.
> 
> Otherwise, leave the menu in place on card 1. Windows users expect it and Mac 
> users won't see it. Resize your image to fit under the menu area.
> 
> -- 
> Jacqueline Landman Gay         |     [email protected]
> HyperActive Software           |     http://www.hyperactivesw.com
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