Hello,
I think you must put "FranklinAudio.bundle" into folder "LiveCode 4.5" : 
Click + ctrl on "LiveCode 4.5" : local menu > "Afficher le contenu du paquet" 
in French ("Show Package" in English ?)
A new window appears with folder "Contents"
Put "FranklinAudio.bundle" into Contents > Tools > Externals
After that all works for me : Mac OS X 10.6.4 + LiveCode 4.5
Bon souvenir de Paris
René

Le 6 oct. 2010 à 07:01, Sivakatirswami a écrit :

> On 10/4/10 10:08 AM, Lynn Fredricks wrote:
>> Run and play. If you don't hear anything, we want to know. And also we are
>> talking suggestions for the demo. The goal of the 1.0 release is to deliver
>> multi-channel audio by way of OpenAL.
>> 
>> Best regards,
>> 
>> Lynn Fredricks
> Aloha Lynn - Ruslan
> 
> "Look Ma no Quicktime!" -- wonderful initiative!
> 
> Platform: LiveCode 4.5; Mac OS X 10.6.4
> 
> 
> installed to my hard drive... I moved it to /Documents/Paradigama Software 
> (as I had this already from the bundle you sent last year for those who 
> bought that package Rev was selling then)
> 
> I ran the install: a copy of the external was placed in:
> 
> /Documents/My LiveCode/Externals/FranklinAudio.bundle
> 
> quit LiveCode, double clicked your demo, it invoked an old Revolution in my 
> apps folder and did not work. I quit. Opened it in LiveCode and from the pull 
> down menu FancyPants.wav plays fine, but the Source Sharing Buffers does 
> not... I initialized the OpenAL buffers, but clicking on "Rain" (or any other 
> source)
> 
> -- Will add a new water drop source to the audio scene.
> function AddSource  type1
>   -- Create source
>   get alGenSources(1, "Source");  # breaks on this line
> 
> If I leave the substack open and click "Stop"
> 
> I get a script error thrown here:
> 
> function KillALData
>   put Sources_idx-1 into Sources_idx
>   //repeat while (Sources_idx > 0)
> 
>      get alDeleteSources(Sources_idx, "Sources");  # breaks on this line
>      //put Sources_idx-1 into Sources_idx
> 
> I tried to quit LiveCode, but the IDE is frozen now, spinning beachball 
> cursor. check Processes, LiveCode not responding. I force quit....
> 
> I restart LiveCode, open your demo, FancyPants plays fine. Choose 02. Sources 
> Sharing Buffers. Click Initialize... no error... choose Rain.. nothing 
> happens, click on Water Drops... no script error window but the status window 
> displays "Error generating audio source."   clicking on other choices nothing 
> happens click twice on any of them (Wind Chimes, Rolling Thunder) etc...
> 
> Error generating audio source
> Error generating audio source
> Error generating audio source
> 
> click start: clears the status feedback field but nothing plays. I quit the 
> demo. This time LiveCode does not hang.
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
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