YES!! Right on Malte! What an important lesson. Icons eh, who'd've thought. I guess I that's a HyperCard trick I should've hung on to.
It's quick and no ram bloat. Thanks! On 7/27/03 12:42 AM, "Malte Brill" <[EMAIL PROTECTED]> wrote: > Hi David, > > First of all I would try using lock/unlock screen ouside of the repeat loop. > That should speed it up. > Also I would suggest using buttons instead of images. Import your tiles to a > data card. Then your repeat could look like this: > > lock screen > repeat with y=1 to 96 > repeat with x=1 to 128 > put x&"c"&y into iName > set the icon of btn iName to the ID of img "water.png" of cd "data" > if the capslockkey=down then exit repeat > end repeat > if the capslockkey=down then exit repeat > end repeat > unlock screen > > Hope this helps, > > Malte > > _______________________________________________ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
