For the untutored... can you define/give some definition/list some aspects of the UI that are "schmutz" in the interests of newbies not following suit!


On Sunday, July 27, 2003, at 07:45 AM, Dan Shafer wrote:


How do
we get Apple back to being a research-based (as opposed to a
Steve's-Whim-based) company?

The pre-NeXT Apple understood the difference between usability engineering
and graphic design. And they had twice the marketshare.


There is a lot of consternation within and without Apple about the Aqua interface and the degree to which it obfuscates or reduces the simplicity of the traditional Apple GUI. I see it as a mixed bag. There is some stuff in OS X which I have wanted Apple to fix in the old GUI for years. But there is also some stuff that's just downright confusing.

I guess we have to look at this as an evolving thing. Hopefully, developer feedback will get a hearing and some of the schmutz that's crept into the UI will get eaten by a monster and the rest of us can bask in the remaining pastures of elegance.

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