I see from the TD that one can start, stop and loop an animated GIF and also make it loop back and forth (palindrome style). It seems odd that one can do the palindrome trick but can't just ask the GIF to play backwards - is there a way of doing this that I've missed? Also, I'm having to make several copies of one animation at different frame rates so as to get an apparent variation in speed from the user's point of view. Again, is there any way of altering the GIF frame rate from within RunRev? Just thought I'd ask.

Graham

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Graham Samuel / The Living Fossil Co. / UK & France



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