On Monday, August 4, 2003, at 02:52 PM, Chipp Walters wrote:
Because PNG's have an 8 bit alpha channel, it's easy to provide a full 'anti-aliased' graphic on top of the desktop image captured...thus transparencies and soft shadows can be made.
I get it. It's good to know Rev supports PNG so well.
Speaking of antialiasing... how could one antialias graphics objects in Rev, using a plugin or external? Or does Rev not expose that part of the engine to user land? One way would be to make a snapshot of the graphic's rect, and antialias the points of the graphic, hide the graphic object and show the antaliased image. But getting access to the actual drawing of the graphics would be even better though.
Alex Rice, Software Developer Architectural Research Consultants, Inc. http://ARCplanning.com
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