After the recent problem I reported about visible QT player objects causing a crash in OSX, Klaus provided me with some code to overcome this. It involved importing a screenshot of the appropriate area, centering it over the player object, hiding the player object, printing the card, deleting the "last image", and showing the player object. I was developing on WindowsXP at that time so I continued there using Klaus' workaround. It did resolve the problem.

However, I just brought the stack over from my PC to my Mac (OSX 10.2.6, Rev 2.0.1 - same as on XP). Now it crashes whenever I attempt to print the card (even though my handler hides the player object).

(lots of code and discussion deleted and replaced with the following:)

Turns out I had another player object containing audio. If had no border so I had forgotten it was still visible (even though you can't see it). To Rev, however, it was the same kiss of death as the original player object; as long as it's visible, it will crash Rev in OSX. I didn't see the crash in WindowsXP because it doesn't crash there; it only prints a white space where the player object is. Of course, it -is- a white space so, in Windows, I didn't know I had a problem waiting for me when I brought it over for final Mac development. *sigh*

My buddy, Shawn, calls this an EBKAC problem: Error between keyboard and chair.

Regards,
Barry

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