Howdy List: I have a not-so-complicated situation but am having a complicated time trying to solve it. I am dragging an image around on a card that is supposed to act as if it is illuminating an image on a lower layer (a flashlight). The biggest problem I've run into is drag performance with translucent objects.
I've tried using a large PNG image that has a small transparent spot in the middle: dragging response is OK, but not good. I've tried using a small PNG and bordering the PNG with a draw graphic that has a blend ink effect applied (this dynamically resizes in relation to the location of the PNG), but the blend ink effect is Mac only. I doubt dynamically changing the alphaData of a large PNG would be fast enough to keep up with the mouseLoc... Ideally I (we) need to be able to apply the blendLevel to draw graphics but since the Rev folks probably won't get to this any time soon, has anyone found a creative way to build an irregularly shaped translucent object? Thanks & Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
