On Wednesday, October 1, 2003, at 04:27 AM, Graham Samuel wrote:
Can anyone point me in the right direction?
Like Malte, I also construct my App bundles by hand on OS X. Because of the new bundle/package format on OS X you are no longer dependent on the compiler or resedit to create the application file.
In addition to the other suggestions, here are some tips I thought of:
1) I wrote a shell script to copy files, including my Rev standalone executable, and my already existing app bundle. Then I double-click on the bundle's Info.plist to edit the other bundle properties with the PropertyListEditor.app
# example shell script command to copy the executable file
cp FacilityCa_MacOSX_Standalone/FacilityCalculator.app/Contents/MacOS/ Revolution \
NPSFacCalc/FacilityCalculator.app/Contents/MacOS/FacilityCalculator
2) Apple's Project Builder, although it is a compiler, also has really flexible methods of creating application bundles, and has GUI forms for a lot of the bundle properties. You can also add shell scripts to customize the build process. One could use Project Builder to do automate builds of app bundles, even if it's just collecting files from various places and not really compiling any C/C++ code.
Alex Rice <[EMAIL PROTECTED]> | Mindlube Software | http://mindlube.com
what a waste of thumbs that are opposable to make machines that are disposable -Ani DiFranco
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