On 10/3/03 3:10 AM, "Geoff Canyon" <[EMAIL PROTECTED]> wrote:
> I've posted the stack "Star Battle." > Type this in the message box and press return to try it out: > > go stack url "http://www.inspiredlogic.com/rev/starbattle.rev" > ... > Let me know what you think. I think "this is really cool." I think "'inspired logic' is an appropriate name for this guy's operation." I think "I hope sometime he can provide a simple demo of some the gravity/bounce algorithms he uses in Rev." So I wonder if you used four vector objects instead of one (a stretch, I know), you might be able to introduce colored objects? (player's ship color, rock color, enemy ship color, shot color) Maybe setting the points of more than one graphic is too slow, but if the current experiment works so well? Maybe more experiments are in order... Thanks for sharing Geoff. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
