> Is there a way to simulate:
>
>    Repeat until the mouseClick
>
> without monopolizing the CPU?
>
> This repeat loop is useful when you want the user to be able to click
> the mouse to stop or interrupt screen activity.
>
> Jim


here's a script that takes up 50 % of the cpu time... heh, heh
it goes in the cd script

on opencard
  global counter
  put 0 into counter
end opencard

on idle
  global counter
  add 1 to counter
  if counter >= 2 then
    put 0 into counter
    repeat with i = 1 to number of cd btns
      set the loc of cd btn i to random(height of this cd), random(width of
this cd)
    end repeat
  end if
end idle

its not exaclty game speed but its great for making things blink!

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