> Is there a way to simulate:
>
> Repeat until the mouseClick
>
> without monopolizing the CPU?
>
> This repeat loop is useful when you want the user to be able to click
> the mouse to stop or interrupt screen activity.
>
> Jim
here's a script that takes up 50 % of the cpu time... heh, heh
it goes in the cd script
on opencard
global counter
put 0 into counter
end opencard
on idle
global counter
add 1 to counter
if counter >= 2 then
put 0 into counter
repeat with i = 1 to number of cd btns
set the loc of cd btn i to random(height of this cd), random(width of
this cd)
end repeat
end if
end idle
its not exaclty game speed but its great for making things blink!
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