Hi Thomas, > Date: Fri, 5 Dec 2003 10:04:35 -0500 > From: Thomas J McGrath III <[EMAIL PROTECTED]> > Subject: Benefits or problem splash screen
> Since I decided after all of this work to add the splash screen I > couldn't just make it the mainstack. I was worried about memory issues > and about cross platform issues. ----------- Like Rob says, if you put the engine in the splash stack, i.e., build it, and it only, it becomes the _only_ standalone, you essentially have a non-UI Rev player. When it's done doing what ever it does at startup (who knows...encryption, file gathering, whatever), I'd send it offscreen so it stays running and the app user can't accidentally close it. Now you don't have to create a distr build of your Main stack. And it makes changes a snap, because you can always open it from the Rev IDE, make your changes, and be done, i.e., drag & plop the new version in your distributable folder and deliver. Makes sense, doesn't it? Ken N. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
