On 12/11/03 1:03 PM, Chris Sheffield wrote:

I'm working on an app for Mac and Windows, and dealing with the menu bar
differences between the two has been a nightmare.  First of all, on the Mac,
is there any way to keep the engine from shifting all my controls up
automatically and resizing my stack window as it places the menu bar at the
top of the screen?

There's no way to prevent the shifting behavior (that's how the engine accomodates Mac menu bars,) but if the engine were working correctly it wouldn't cause the visual effects you are seeing. I call it the "Honey, I shrunk the stacks" bug.


For some odd reason, this is causing some weird
invisible bar at the bottom of my window that is covering up some custom
buttons that I've created.  So about my buttons look like they're about
halfway cutoff, even though there is plenty of room to display them fully.

It's a bug in the engine. I've reported it and Tuv says he will fix it immediately since it is a blocker. It's bug #744 if you want to add any comments.


Secondly, if I try to resize my window through code, I still have to deal
with the problem of all my graphics being shifted up by the height of the
missing menu bar.  Is there an easy way to deal with that?  Also, I can't
seem to set the height of my stack in a preOpenStack handler.  It only works
if I do it in the openStack handler, which looks terrible because then you
see the stack resizing.

That's the same thing I ran into. Setting the stack height used to work, and I've done it in other projects, but with the release of the latest version of Rev it no longers fixes the problem. We'll have to wait for the engine fix.


--
Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com

_______________________________________________
use-revolution mailing list
[EMAIL PROTECTED]
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to