on 1/18/04 4:01 PM, [EMAIL PROTECTED] at [EMAIL PROTECTED] wrote: > Why is that better than changing the rect? Is there a technical reason that > is better? ------------ I don't know enough about the engine to answer that. It just seems like a quirky workaround, whereas kicking stuff out of visible range as I suggested keeps things running, but kills screen access, and is a normal pracice in that case. It just seems that setting a 0,0,0,0 rect might make the engine wonder what the heck it's looking for.
Also, as others have mentined, there's a difference between actually acccessing a real hidden object and just referencing its rect. The only valid test you need according to your RE is that you can't perform physical mouse actions on a hidden object, which is, of course, true. No amount of physical input from the mouse, by itself, can do anything to a hidden object. Ken N. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
