I don't know if this is orthodox, but it seems to work:
If you sometimes find that when you go to a particular card the geometry manager is not resizing the objects, you can do the following:
try resizeStack catch err end try
if you don't surround the resizeStack in a try/catch you will get a script error - because you don't have a resizeStack handler. However the geometry manager will now resize the stack elements. Anyway, it works.
Hmmm... I'd thought that calls to native messages only failed when using "send" to explicitely send it to an object.
I missed the original post, but if using the GM is problematic for that layout would writing a resizeStack handler cover it?
-- Richard Gaskin Fourth World Media Corporation ___________________________________________________________ [EMAIL PROTECTED] http://www.FourthWorld.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution