[ code to compute next state ]
if nextState = curState then StopCA
put nextState into curState
showCASometimes this worked, but many times the CA would stop before it should have; other times it would not stop when it should. I checked the code carefully, looked at the variables in the debugger, and looked in the docs for clues. Finally, I wondered if there could be a difference between numeric and string comparison, so I tried changing the comparison above to:
if "z"&nextState = "z"&curState then StopCA
Surprisingly (to me) this fixed the problem. I've already digressed too long on this so can't look into it any more right now. Just wanted to put this tidbit in our archives, and see if anyone who knows more than I is not surprised by this, or can correct me if my analysis is wrong...
Jim Lyons
PS: Revolution is so cool, so fast, so powerful, to be able to do this kind of stuff!
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