Frank (and others)

Many years ago, I developed a program called JIVES for the NBA. It controlled special effects and displays for Jumbrotrons (big TV's above the arenas). I used SuperCard to develop it. As you can imagine, they had to load virtually thousands of images over a season...with each image represented by a thumbnail. Same problem you have. It's not a problem I come across often, but when I do, it is serious.

Of course SC couldn't keep up. So, I had a cutom XCMD written for about $500 which allowed me to blit the image directly to the screen. Easy. Everything worked fine.

I guess what I'm trying to say, is that all programming goes through some optimization. Heck, even C++ programs have parts written in Assembly language in order to optimize their speed-- it's just part of the process.

-Chipp

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