this is already in Bugzilla (#112), Tuviah fixed it at some point, but then had to "un-fix" it because it broke something else...
T.
On Apr 1, 2004, at 11:44 AM, Eric Peden wrote:
I just filed a bug report for this, but thought I'd send it to the list as well in case anyone else had run into the problem.
Callbacks set on a player are only called the first time the movie is
played. I ran into the problem earlier today, and identified a
workaround: setting the callbacks property allows callbacks to be sent
again. However, if the movie is replayed, they stop again, so the fix is
to reset them every chance you get:
-- in the player's script on [playPaused, playStopped, or currentTimeChanged] set the callbacks of me to the callbacks of me end
You also have to perform this "reset" whenever you set the currentTime of a player.
The problem was first described here:
http://lists.runrev.com/pipermail/use-revolution/2003-July/018539.html
and the Bugzilla entry is:
http://www.runrev.com/revolution/developers/bugdatabase/show_bug.cgi? id=1448
The poster linked to above was running OS X, but the problem has shown up for us on Windows, too. Anyone else run into this? Any suggestions for a more elegant way to reset the callbacks without intercepting a bunch of messages?
-- eric _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
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