Xavier,

Monte, I saw that MC was also afflicted with thi issue. But IMOHO the Rev
messaging
should not interfere with applications in development - As I developped
XOS, I used
extensively the HC messaging to intercept all stack events from the
hierarchy top -
much like frontscritps would and will soon - the key point was not to
interfere with other
stacks and this required particular checks everywhere...

If MC is afflicted, then how is Rev messaging the problem? You mean the engine messaging you don't like? Comparing HC on save issues is really apples and oranges, although I don't know if it would be very happy either running off of a slow network disk.


In a multicard environment, a single card script would not sufice - if I
read you right...
That's why it was in the stack script. Note that there is an advantage in
this feature...
It simulates the HC saving which was part of its robustness...


The problem was:
- saving over the network is 100 times slower...
- choosing a tool or changing a property sent a save which I forgot was
there causing these freezes...

It sounds to me like what we should really be doing is having a to the point discussion of the crashes, not the saving mechanism.


What do you expect Rev to do... speed up your network? If you're going to write an auto-save handler that kicks in every time you click around, and you're saving to a slow network volume, well...

Can you not write to the local volume at all? If you can, how about auto-saving to the local volume and then periodically uploading to the network instead of writing your whole stack to the network on every other click?

- Brian

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