The VolSuite seems great. Why not write a data input GUI for it to suite your bio-needs?
Why rewrite the wheel? All you need is to add a bio-differential for it... Maybe it has applescript or dcom commands to i/o data and output... > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Bob Hartley > Sent: Wednesday, July 07, 2004 10:54 > To: How to use Revolution > Subject: Re: 3D project. > > > At 09:26 07/07/2004, you wrote: > > > >Thanks for the prompt replies, Mr X and Bob and others, > > > >Here is the lowdown. > > > >>What are you wanting to render? > > > >The project I need to develop involves a new way of rendering > perspective. > >It is simpler than traditional perspective but more > sophisticated. Simpler > >in calculation, but more sophisticated in results. > > > >I hope to develop this as a license model for big software > developers. The > >language therefore would have to be one that is in wide use existing 3D > >applications. I work on a Mac, but the platform, as the language, is > >purely a matter of practicality. > > > OK matlab is out because you want to create the engine. > > Have a look at VTK as an example. http://public.kitware.com/VTK/ > > > There are many toolkits already there eg VTK and FLTK http://www.fltk.org/ > Coin http://www.coin3d.org/ adn volsuite > n<http://www.osc.edu/VolSuite/>www<http://www.osc.edu/VolSuite/>.o > sc.edu/VolSuite/ > > I'm more used to voxel based rendering instead of vector based rendering. > Naturally vector is faster. > > I'm interested in the outcome of this since I intend to develop a 3D > biology package in the future. > > All the best > Bob > > _______________________________________________ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
