Hi Tom,

The HyperCard stack I am converting is a little pinball game and I used to use the Play Harpsichord command to get music to play. I'd just write in the notes. All I really need is for the game to beep, and boing at wrong answers and maybe play a few notes or go "ding!" when the ball hits something. What is the easiest way to accomplish this? Do I make Mp3 files and somehow incorporate them into the RunRev stack? Just something simple to get me started would really be appreciated.

if you use internal (imported) sounds you are restricted to 3 file formats:


The *.WAV and *.AIF !!!UNCOMPRESSED!!!

...and the compressed *.AU format...


Anything else has to be a referenced file in a player object...

Tom

Regards

Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de

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