I guess one other advantage would be if one purchased a single-platform license for Rev and wanted to distribute across multiple platforms. (Doesn't apply to me or probably to you, Dan.)

Otherwise, I can see no advantage.

M

On Jul 27, 2004, at 12:18 PM, Dan Shafer wrote:

Robert Brenstein said:

it will surely be the runtime environment for stacks produced in DreamCard, but I suspect that a number of people using Rev will also opt to distribute their products as stacks, like it used to be with HyperCard player.

I may be missing something here, but I can't imagine any situation in which I would choose to prefer to distribute a product I create as a stack to be run in the Player rather than as a compiled standalone application. I suppose in some specialized situations or closed environments like classrooms one might for some reason prefer this approach. But I see the Player as a natural companion to Dreamcard, a way for a Dreamcard developer to distribute stacks to others who don't own Dreamcard or Revolution.


The HC player was needed because there was no authorized way to compile stacks into applications, leaving anyone without the HyperCard program itself no way to use stacks. That is not the case with Rev.

So what am I not understanding?


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dan Shafer, Revolutionary Author of "Revolution: Software at the Speed of Thought" http://www.revolutionpros.com for more info Available at Runtime Revolution Store (http://www.runrev.com/RevPress)

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