On Aug 2, 2004, at 7:45 AM, Kevin Miller wrote:
It is now open source. All that is happening is that we're not supporting
it ourselves. We'll post it soon. We're not abandoning doing animation in
Rev, just saying that there are better ways to do it, such as using the
Player object. Look out for further improvements related to this area in
later releases.
Hey, that's great - both the open sourcing of the current, and the fact that RunRev is looking to make a better system.
FWIW - The specific "type" of animation I am referring to is more in the line of "interface animation." e.g. a panel of controls slides onto the screen, and each control fades up one after the other, after which the default control pulses... that sort of thing.
-- Troy RPSystems, Ltd. http://www.rpsystems.net
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
