Troy, > coding. If that could be strengthened with more graphics functionality > (both 2D and 3D) I probably wouldn't bother looking around, or needing > to constantly switch tools based on project requirements.
While looking at some graphic functions theory and how to translate, Actionscript, java to TS, I noticed that the 3D in Flash is simply anymations made in Swivel3D. The rest is just smart line handling. I plan to do some 3D again soon... It's hard but result is always fun to watch... One nice feature of RR to implement this will be the irregular polygon which with a matrix set of operations converts 2D to easy 3D... Here's a nice Flash tutorial I found... http://www.codylindley.com/Tutorials/trigonometry/index.htm cheers Xavier _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
