Most operating systems split that 4GB address space roughly in half. 2GB is reserved for the operating system (not half of the physical memory, but half of the addresses which can be assigned to the memory), and a unique 2GB address space is provided for each process. Some of that "unique" 2GB address space, toward the beginning and sometimes toward the end, is often (intentionally) unusable, in an effort to help track bugs in software (there is a reason for this, and it is legitimate; if you have (C/C++/Pascal/etc.) programming experience, consider NULL pointer dereferences...) This takes away another hundred K or so, and more is taken away by Revolution, by any user-level runtime libraries & DLLs referenced by Revolution (both the engine and the IDE need to be in that memory space). Add to this the stack code and layout information, any runtime data tracked by revolution, global & local variables and properties, your Transcript code, and so on... You don't really have that much memory addressing space available for your data.

Note that some operating systems (including some specially configured versions of W2K/XP) will allow 3GB of addressing space per process, and reserve only 1GB for the operating system.

If your data is larger than 1-1.25GB, do not expect it to fit into a 32-bit addressing space, even if you have 4GB of RAM and no other running programs. If you have one of those specially configured Windows systems (or a similarly configured OS of some other kind -- does anyone know if Linux or BSD can be configured that way?), you might get 2-2.25GB, maybe a little more, but these numbers are rough approximations. Leave yourself more room than you think you'll need.

Also, even on a 64-bit computer, if Rev is not built to run as a 64-bit program, you will still be limited to the 32-bit address space. And if the stack file is too large for the filesystem constraints, you will not be able to save it to disk, even if you have a 64-bit address space to make use of... many filesystems place a limit on the size of any one single file.

So in short, 2-3GB is not necessarily realistic for a 32-bit system ;-)


On Aug 25, 2004, at 8:01 AM, Alex Shaw wrote:

hi,

I stumbled upon an old /. article just recently..

http://slashdot.org/features/01/05/03/1434242.shtml

.. "An OODBMS is thus a full scale object oriented development environment as well as a database management system."

That of course made me think of rev but I've also been thinking about more about using rev as my standard database system.. on 32-bit machines that's 4G (realistically probably 2-3G) of memory space. For the sort of systems i'm building that's quite a bit, and of course old info can be archived etc

With memory so cheap these days the idea of a rev combo server/database seems quite feasible..

Memory-resident should mean quick access .. i mean you do away with all the complications and extra plumbing needed to plug into external databases.

Has anyone actually tested rev performance on a high memory machine?

Having dreams at the moment of decking out a 64-bit linux machine with some G-sticks :)

regards
alex




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