When I say "inheritance" I don't mean it in the way Rev currently does, i.e.; properties. I'm curious as to why we have no simple way to make several controls use the the same script. Yes, I realize I could hack my way through with a "set the script of..." mess, but that's just not very elegant in terms of maintenance, and it still duplicates all the actual code. I also don't want to demote (promote perhaps) the control's code to the stack or further back, because then I can't simply cut/past the control to gain its specific functionality; I always have to track down the underlying scripts and move them as a separte act.
What I'm looking for is something in the Property Inspector that would allow me to specify an object as the script provider for another object. References like target and me would still operate as if the actual control were used, but it would be as if you had typed the same script into fifty buttons manually. Change the code in the master control, and all the others immediately have access to the changes. Unless this ability already exists, in which case, carry on... ~~~ Arthur "Never interrupt your enemy while he is making a mistake." _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
